Entity
The non-player things. Pointing has one type: the
dot a click drops. It is
static: once spawned it never moves or changes, so it has only a
schema and no update files.
dot
A single dropped mark. Its fields are the position x, y and
the color it was dropped in, all sent to everyone once and
never touched again.
[
{
"gamehoster-entity-schema-name": "x",
"gamehoster-entity-schema-type": "number",
"gamehoster-entity-schema-sync": "sent",
"gamehoster-entity-schema-audience": "all"
},
{
"gamehoster-entity-schema-name": "y",
"gamehoster-entity-schema-type": "number",
"gamehoster-entity-schema-sync": "sent",
"gamehoster-entity-schema-audience": "all"
},
{
"gamehoster-entity-schema-name": "color",
"gamehoster-entity-schema-type": "string",
"gamehoster-entity-schema-sync": "sent",
"gamehoster-entity-schema-audience": "all"
}
]