Entity
The non-player things. Pointing has one type: the
dot a click drops. It is
static: once spawned it never moves or changes, so it has only a
schema and no update files.
dot
A single dropped mark. Its fields are the position x, y (each carrying
min/max/decimals range hints — 0–960 and
0–600, one decimal place) and the color it was dropped in, all
visibility public so they reach every viewer once and are never touched again.
[
{
"gamehoster-entity-schema-name": "x",
"gamehoster-entity-schema-type": "number",
"gamehoster-entity-schema-visibility": "public",
"gamehoster-entity-schema-min": 0,
"gamehoster-entity-schema-max": 960,
"gamehoster-entity-schema-decimals": 1
},
{
"gamehoster-entity-schema-name": "y",
"gamehoster-entity-schema-type": "number",
"gamehoster-entity-schema-visibility": "public",
"gamehoster-entity-schema-min": 0,
"gamehoster-entity-schema-max": 600,
"gamehoster-entity-schema-decimals": 1
},
{
"gamehoster-entity-schema-name": "color",
"gamehoster-entity-schema-type": "string",
"gamehoster-entity-schema-visibility": "public"
}
]